EffectExecutor_BulletImpact class
game.EffectExecutor_BulletImpact
Inheritance
Base: game.EffectExecutor
Derived
None.
Properties
| Property | Type | |
|---|---|---|
isBackfaceImpact | bool | |
noAudio | bool | |
isMeleeAttack | bool |
Functions
CName GetImpactMaterialOverride(game.EffectScriptContext ctx, bool isMelee, CName orginalHitMaterial, ent.Entity target, Vector4 hitPosition, Vector4 hitDirection)RTTI