BlackICE Scripting

class game

EffectExecutor_BulletImpact

game.EffectExecutor_BulletImpact

  • 3 properties
  • 1 function

Extends game.EffectExecutor game.EffectNode IScriptable ISerializable

Properties

PropertyTypeOffset
isBackfaceImpactbool0x48
noAudiobool0x49
isMeleeAttackbool0x4A

Functions

  • CName GetImpactMaterialOverride(game.EffectScriptContext ctx, bool isMelee, CName orginalHitMaterial, ent.Entity target, Vector4 hitPosition, Vector4 hitDirection) RTTI