struct game
EffectGroupFilterScriptContext
game.EffectGroupFilterScriptContext
- 1 property
- 5 functions
- 24 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
resultIndices | int[] | 0x8 |
Functions
static float GetTimeDelta(game.EffectGroupFilterScriptContext filterCtx)staticRTTIre.Hooks.Place( "gameEffectGroupFilterScriptContext", "GetTimeDelta", (EffectGroupFilterScriptContext_GetTimeDelta x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct EffectGroupFilterScriptContext_GetTimeDelta( game.EffectGroupFilterScriptContext filterCtx );static int GetNumAgents(game.EffectGroupFilterScriptContext filterCtx)staticRTTIre.Hooks.Place( "gameEffectGroupFilterScriptContext", "GetNumAgents", (EffectGroupFilterScriptContext_GetNumAgents x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct EffectGroupFilterScriptContext_GetNumAgents( game.EffectGroupFilterScriptContext filterCtx );static ent.Entity? GetEntity(game.EffectGroupFilterScriptContext filterCtx, int index)staticRTTIre.Hooks.Place( "gameEffectGroupFilterScriptContext", "GetEntity", (EffectGroupFilterScriptContext_GetEntity x) => { return re.Hooks.CallOriginal<re.msgpack.ent.Entity>(); } ); [Msgpack.Gen] public readonly partial record struct EffectGroupFilterScriptContext_GetEntity( game.EffectGroupFilterScriptContext filterCtx, int index );static Vector4 GetHitPosition(game.EffectGroupFilterScriptContext filterCtx, int index)staticRTTIre.Hooks.Place( "gameEffectGroupFilterScriptContext", "GetHitPosition", (EffectGroupFilterScriptContext_GetHitPosition x) => { return re.Hooks.CallOriginal<re.msgpack.Vector4>(); } ); [Msgpack.Gen] public readonly partial record struct EffectGroupFilterScriptContext_GetHitPosition( game.EffectGroupFilterScriptContext filterCtx, int index );static Vector4 GetHitNormal(game.EffectGroupFilterScriptContext filterCtx, int index)staticRTTIre.Hooks.Place( "gameEffectGroupFilterScriptContext", "GetHitNormal", (EffectGroupFilterScriptContext_GetHitNormal x) => { return re.Hooks.CallOriginal<re.msgpack.Vector4>(); } ); [Msgpack.Gen] public readonly partial record struct EffectGroupFilterScriptContext_GetHitNormal( game.EffectGroupFilterScriptContext filterCtx, int index );