struct game
FxResource
game.FxResource
- 0 properties
- 1 function
- 8 bytes
Properties
None.
Functions
static bool IsValid(game.FxResource self)staticRTTIre.Hooks.Place( "gameFxResource", "IsValid", (FxResource_IsValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct FxResource_IsValid( game.FxResource self );