BlackICE Scripting

class game

GameplayLogicPackageSystem

game.GameplayLogicPackageSystem

  • 0 properties
  • 5 functions

Extends game.IGameplayLogicPackageSystem game.IGameSystem IScriptable ISerializable

Properties

None.

Functions

  • void ApplyPackage(WeakHandle<game.Object> objectt, WeakHandle<game.Object> instigator, TDBID packageID) RTTI
  • void ApplyPackages(WeakHandle<game.Object> objectt, WeakHandle<game.Object> instigator, TDBID packageID, uint applyCount) RTTI
  • void RemovePackage(WeakHandle<game.Object> objectt, TDBID packageID) RTTI
  • void RemovePackages(WeakHandle<game.Object> objectt, TDBID packageID, uint removeCount) RTTI
  • void GetAppliedPackages(WeakHandle<game.Object> objectt, out TDBID[] outPackageIDs) RTTI