BlackICE Scripting

class game

ITelemetrySystem

game.ITelemetrySystem

  • 0 properties
  • 13 functions
  • 1 derived class

Extends game.IGameSystem IScriptable ISerializable

Properties

None.

Functions

  • void LogInitialChoiceSetStatege(game.InitalChoiceStage state) RTTI
  • void LogInitialChoiceDifficultySelected(game.Difficulty difficulty) RTTI
  • void LogInitialChoiceLifePathSelected(TDBID lifePathID) RTTI
  • void LogInitialChoiceBodyGenderSelected(bool isMale) RTTI
  • void LogInitialChoiceBrainGenderSelected(bool isMale) RTTI
  • void LogInitialChoiceOptionSelected(game.ui.CharacterCustomizationOption option, uint value) RTTI
  • void LogInitialChoicePresetSelected(CName presetName, bool? fromInit) RTTI
  • void LogInitialChoiceAttributeChanged(game.data.StatType attribute) RTTI
  • void LogNewGameStarted() RTTI
  • void LogCharacterCustomizationChanged() RTTI
  • void LogCharacterCustomizationCancelled() RTTI
  • void LogPlaythroughEp1() RTTI
  • void ClearPlaythroughEp1() RTTI