class game
ITelemetrySystem
game.ITelemetrySystem
- 0 properties
- 13 functions
- 1 derived class
Extends game.IGameSystem IScriptable ISerializable
Derived
Properties
None.
Functions
void LogInitialChoiceSetStatege(game.InitalChoiceStage state)RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogInitialChoiceSetStatege", (ITelemetrySystem_LogInitialChoiceSetStatege x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogInitialChoiceSetStatege( game.ITelemetrySystem self, game.InitalChoiceStage state );void LogInitialChoiceDifficultySelected(game.Difficulty difficulty)RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogInitialChoiceDifficultySelected", (ITelemetrySystem_LogInitialChoiceDifficultySelected x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogInitialChoiceDifficultySelected( game.ITelemetrySystem self, game.Difficulty difficulty );void LogInitialChoiceLifePathSelected(TDBID lifePathID)RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogInitialChoiceLifePathSelected", (ITelemetrySystem_LogInitialChoiceLifePathSelected x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogInitialChoiceLifePathSelected( game.ITelemetrySystem self, TDBID lifePathID );void LogInitialChoiceBodyGenderSelected(bool isMale)RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogInitialChoiceBodyGenderSelected", (ITelemetrySystem_LogInitialChoiceBodyGenderSelected x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogInitialChoiceBodyGenderSelected( game.ITelemetrySystem self, bool isMale );void LogInitialChoiceBrainGenderSelected(bool isMale)RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogInitialChoiceBrainGenderSelected", (ITelemetrySystem_LogInitialChoiceBrainGenderSelected x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogInitialChoiceBrainGenderSelected( game.ITelemetrySystem self, bool isMale );void LogInitialChoiceOptionSelected(game.ui.CharacterCustomizationOption option, uint value)RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogInitialChoiceOptionSelected", (ITelemetrySystem_LogInitialChoiceOptionSelected x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogInitialChoiceOptionSelected( game.ITelemetrySystem self, game.ui.CharacterCustomizationOption? option, uint value );void LogInitialChoicePresetSelected(CName presetName, bool? fromInit)RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogInitialChoicePresetSelected", (ITelemetrySystem_LogInitialChoicePresetSelected x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogInitialChoicePresetSelected( game.ITelemetrySystem self, CName presetName, bool? fromInit );void LogInitialChoiceAttributeChanged(game.data.StatType attribute)RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogInitialChoiceAttributeChanged", (ITelemetrySystem_LogInitialChoiceAttributeChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogInitialChoiceAttributeChanged( game.ITelemetrySystem self, game.data.StatType attribute );void LogNewGameStarted()RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogNewGameStarted", (ITelemetrySystem_LogNewGameStarted x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogNewGameStarted( game.ITelemetrySystem self );void LogCharacterCustomizationChanged()RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogCharacterCustomizationChanged", (ITelemetrySystem_LogCharacterCustomizationChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogCharacterCustomizationChanged( game.ITelemetrySystem self );void LogCharacterCustomizationCancelled()RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogCharacterCustomizationCancelled", (ITelemetrySystem_LogCharacterCustomizationCancelled x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogCharacterCustomizationCancelled( game.ITelemetrySystem self );void LogPlaythroughEp1()RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "LogPlaythroughEp1", (ITelemetrySystem_LogPlaythroughEp1 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_LogPlaythroughEp1( game.ITelemetrySystem self );void ClearPlaythroughEp1()RTTIre.Hooks.PlaceVoid( "gameITelemetrySystem", "ClearPlaythroughEp1", (ITelemetrySystem_ClearPlaythroughEp1 x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ITelemetrySystem_ClearPlaythroughEp1( game.ITelemetrySystem self );