BlackICE Scripting

struct game

InputTriggerState

game.InputTriggerState

  • 0 properties
  • 4 functions
  • 8 bytes

Properties

None.

Functions

  • static float GetValueRaw(game.InputTriggerState state) staticRTTI
  • static bool GetPressRaw(game.InputTriggerState state) staticRTTI
  • static bool GetPressedRaw(game.InputTriggerState state) staticRTTI
  • static bool GetReleaseRaw(game.InputTriggerState state) staticRTTI