class game
LoSFinderParams
game.LoSFinderParams
- 0 properties
- 6 functions
Extends IScriptable ISerializable
Properties
None.
Functions
void SetSeeker(WeakHandle<game.Object> seeker, sense.VisionBlockerTypeFlags ignoredVisionBlockers)RTTIre.Hooks.PlaceVoid( "gameLoSFinderParams", "SetSeeker", (LoSFinderParams_SetSeeker x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoSFinderParams_SetSeeker( game.LoSFinderParams self, WeakHandle<game.Object> seeker, sense.VisionBlockerTypeFlags ignoredVisionBlockers );void SetTarget(WeakHandle<sense.VisibleObject> target, sense.VisionBlockerTypeFlags ignoredVisionBlockers)RTTIre.Hooks.PlaceVoid( "gameLoSFinderParams", "SetTarget", (LoSFinderParams_SetTarget x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoSFinderParams_SetTarget( game.LoSFinderParams self, WeakHandle<sense.VisibleObject> target, sense.VisionBlockerTypeFlags ignoredVisionBlockers );void SetMode(game.LoSMode mode)RTTIre.Hooks.PlaceVoid( "gameLoSFinderParams", "SetMode", (LoSFinderParams_SetMode x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoSFinderParams_SetMode( game.LoSFinderParams self, game.LoSMode mode );void SetPointPreference()RTTIre.Hooks.PlaceVoid( "gameLoSFinderParams", "SetPointPreference", (LoSFinderParams_SetPointPreference x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoSFinderParams_SetPointPreference( game.LoSFinderParams self );void SetOverrideCheckHeight(float height)RTTIre.Hooks.PlaceVoid( "gameLoSFinderParams", "SetOverrideCheckHeight", (LoSFinderParams_SetOverrideCheckHeight x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoSFinderParams_SetOverrideCheckHeight( game.LoSFinderParams self, float height );void SetTracesAmountMultiplier(uint multiplier)RTTIre.Hooks.PlaceVoid( "gameLoSFinderParams", "SetTracesAmountMultiplier", (LoSFinderParams_SetTracesAmountMultiplier x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LoSFinderParams_SetTracesAmountMultiplier( game.LoSFinderParams self, uint multiplier );