class game
MovingPlatform
game.MovingPlatform
- 4 properties
- 3 functions
Extends ent.IPlacedComponent ent.IComponent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
loopType | game.MovingPlatformLoopType | 0x1DC | |
supportLegacyUnalignedMarkers | bool | 0x1E8 | |
enableWaterInteractions | bool | 0x1E9 | |
soundPositionName | CName | 0x1A8 |
Functions
float Pause()RTTIre.Hooks.Place( "gameMovingPlatform", "Pause", (MovingPlatform_Pause x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MovingPlatform_Pause( game.MovingPlatform self );game.PlatformMovementState Unpause(float time)RTTIre.Hooks.Place( "gameMovingPlatform", "Unpause", (MovingPlatform_Unpause x) => { return re.Hooks.CallOriginal<re.msgpack.game.PlatformMovementState>(); } ); [Msgpack.Gen] public readonly partial record struct MovingPlatform_Unpause( game.MovingPlatform self, float time );bool IsMoving()RTTIre.Hooks.Place( "gameMovingPlatform", "IsMoving", (MovingPlatform_IsMoving x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MovingPlatform_IsMoving( game.MovingPlatform self );