class game
ResourceTarget
game.ResourceTarget
- 0 properties
- 2 functions
Extends game.CallbackSystemTarget IScriptable ISerializable
Properties
None.
Functions
static game.ResourceTarget? Path(red.ResourceReferenceScriptToken resourcePath)staticRTTIre.Hooks.Place( "gameResourceTarget", "Path", (ResourceTarget_Path x) => { return re.Hooks.CallOriginal<re.msgpack.game.ResourceTarget>(); } ); [Msgpack.Gen] public readonly partial record struct ResourceTarget_Path( red.ResourceReferenceScriptToken resourcePath );static game.ResourceTarget? Type(CName resourceType)staticRTTIre.Hooks.Place( "gameResourceTarget", "Type", (ResourceTarget_Type x) => { return re.Hooks.CallOriginal<re.msgpack.game.ResourceTarget>(); } ); [Msgpack.Gen] public readonly partial record struct ResourceTarget_Type( CName resourceType );