class game
ScriptsDebugOverlaySystem
game.ScriptsDebugOverlaySystem
- 0 properties
- 1 function
Extends game.IScriptsDebugOverlaySystem game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
game.ScriptsDebugOverlaySink CreateSink()RTTIre.Hooks.Place( "gameScriptsDebugOverlaySystem", "CreateSink", (ScriptsDebugOverlaySystem_CreateSink x) => { return re.Hooks.CallOriginal<re.msgpack.game.ScriptsDebugOverlaySink>(); } ); [Msgpack.Gen] public readonly partial record struct ScriptsDebugOverlaySystem_CreateSink( game.ScriptsDebugOverlaySystem self );