class game
StaticTriggerAreaComponent
game.StaticTriggerAreaComponent
- 2 properties
- 3 functions
Extends game.StaticAreaShapeComponent ent.IPlacedComponent ent.IComponent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
includeMask | uint | 0x180 | |
excludeMask | uint | 0x184 |
Functions
int GetNumberOverlappingActivators()RTTIre.Hooks.Place( "gameStaticTriggerAreaComponent", "GetNumberOverlappingActivators", (StaticTriggerAreaComponent_GetNumberOverlappingActivators x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct StaticTriggerAreaComponent_GetNumberOverlappingActivators( game.StaticTriggerAreaComponent self );ent.Entity?[] GetOverlappingEntities()RTTIbool IsEntityOverlapping(ent.Entity entity)RTTIre.Hooks.Place( "gameStaticTriggerAreaComponent", "IsEntityOverlapping", (StaticTriggerAreaComponent_IsEntityOverlapping x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct StaticTriggerAreaComponent_IsEntityOverlapping( game.StaticTriggerAreaComponent self, ent.Entity? entity );