BlackICE Scripting

StatusEffectComponentPS class

game.StatusEffectComponentPS

Inheritance

Base: game.ComponentPS

Derived

None.

Properties

PropertyType
statusEffectArraybyte[]
delayedFunctionsgame.DelayedFunctionsScheduler?
delayedFunctionsNoTdgame.DelayedFunctionsScheduler?
isPlayerControlledbool
tickComponentbool

Functions

None.