class game
TaggedSignalUserData
game.TaggedSignalUserData
- 1 property
- 1 function
- 7 derived classes
Extends game.SignalUserData IScriptable ISerializable
Derived
AnimationsLoaded, CommandSignal, ForcedRagdollDeathSignal, GateSignal, NPCStateChangeSignal, OnUnstoppableStateSignal, SquadActionSignal
Properties
| Property | Type | Offset | |
|---|---|---|---|
tags | CName[] | 0x40 |
Functions
void AddTag(CName tag)RTTIre.Hooks.PlaceVoid( "gameTaggedSignalUserData", "AddTag", (TaggedSignalUserData_AddTag x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct TaggedSignalUserData_AddTag( game.TaggedSignalUserData self, CName tag );