BlackICE Scripting

NPCStateChangeSignal class

NPCStateChangeSignal

Inheritance

Base: game.TaggedSignalUserData

Derived

None.

Properties

PropertyType
highLevelStategame.data.NPCHighLevelState scripted
highLevelStateValidbool scripted
upperBodyStategame.data.NPCUpperBodyState scripted
upperBodyStateValidbool scripted
stanceStategame.data.NPCStanceState scripted
stanceStateValidbool scripted
hitReactionModeStateEHitReactionMode scripted
hitReactionModeStateValidbool scripted
defenseModegame.data.DefenseMode scripted
defenseModeValidbool scripted
locomotionModegame.data.LocomotionMode scripted
locomotionModeValidbool scripted
behaviorStategame.data.NPCBehaviorState scripted
behaviorStateValidbool scripted
phaseStateENPCPhaseState scripted
phaseStateValidbool scripted

Functions

None.