BlackICE Scripting

class

NPCStateChangeSignal

  • 16 properties
  • 0 functions

Extends game.TaggedSignalUserData game.SignalUserData IScriptable ISerializable

Properties

PropertyTypeOffset
highLevelStategame.data.NPCHighLevelState0x0 scripted
highLevelStateValidbool0x4 scripted
upperBodyStategame.data.NPCUpperBodyState0x5 scripted
upperBodyStateValidbool0x9 scripted
stanceStategame.data.NPCStanceState0xA scripted
stanceStateValidbool0xE scripted
hitReactionModeStateEHitReactionMode0xF scripted
hitReactionModeStateValidbool0x13 scripted
defenseModegame.data.DefenseMode0x14 scripted
defenseModeValidbool0x18 scripted
locomotionModegame.data.LocomotionMode0x19 scripted
locomotionModeValidbool0x1D scripted
behaviorStategame.data.NPCBehaviorState0x1E scripted
behaviorStateValidbool0x22 scripted
phaseStateENPCPhaseState0x23 scripted
phaseStateValidbool0x27 scripted

Functions

None.