struct game
TelemetryLevelGained
game.TelemetryLevelGained
- 6 properties
- 0 functions
- 40 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
playerPuppet | WeakHandle<game.Object> | 0x0 | |
proficiencyType | game.data.ProficiencyType | 0x10 | |
proficiencyValue | int | 0x14 | |
perkPointsAwarded | int | 0x18 | |
attributePointsAwarded | int | 0x1C | |
isDebugEvt | bool | 0x20 |
Functions
None.