class game
WardrobeSystem
game.WardrobeSystem
- 0 properties
- 17 functions
Extends game.IWardrobeSystem game.IGameSystem IScriptable ISerializable
Properties
None.
Functions
game.ItemID GetStoredItemID(TDBID item)RTTIre.Hooks.Place( "gameWardrobeSystem", "GetStoredItemID", (WardrobeSystem_GetStoredItemID x) => { return re.Hooks.CallOriginal<re.msgpack.game.ItemID>(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_GetStoredItemID( game.WardrobeSystem self, TDBID item );bool StoreUniqueItemID(game.ItemID itemID)RTTIre.Hooks.Place( "gameWardrobeSystem", "StoreUniqueItemID", (WardrobeSystem_StoreUniqueItemID x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_StoreUniqueItemID( game.WardrobeSystem self, game.ItemID itemID );game.ItemID[] GetStoredItemIDs()RTTIgame.ItemID[] GetFilteredStoredItemIDs(game.data.EquipmentArea equipmentArea)RTTIgame.InventoryItemData[] GetFilteredInventoryItemsData(game.data.EquipmentArea equipmentArea, IScriptable inventoryItemDataV2)RTTIbool IsItemBlacklisted(game.ItemID itemID)RTTIre.Hooks.Place( "gameWardrobeSystem", "IsItemBlacklisted", (WardrobeSystem_IsItemBlacklisted x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_IsItemBlacklisted( game.WardrobeSystem self, game.ItemID itemID );void PushBackClothingSet(game.ClothingSet clothingSet)RTTIre.Hooks.PlaceVoid( "gameWardrobeSystem", "PushBackClothingSet", (WardrobeSystem_PushBackClothingSet x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_PushBackClothingSet( game.WardrobeSystem self, game.ClothingSet? clothingSet );void DeleteClothingSet(game.WardrobeClothingSetIndex setIndex)RTTIre.Hooks.PlaceVoid( "gameWardrobeSystem", "DeleteClothingSet", (WardrobeSystem_DeleteClothingSet x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_DeleteClothingSet( game.WardrobeSystem self, game.WardrobeClothingSetIndex setIndex );game.ClothingSet?[] GetClothingSets()RTTIvoid SetActiveClothingSetIndex(game.WardrobeClothingSetIndex slotIndex)RTTIre.Hooks.PlaceVoid( "gameWardrobeSystem", "SetActiveClothingSetIndex", (WardrobeSystem_SetActiveClothingSetIndex x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_SetActiveClothingSetIndex( game.WardrobeSystem self, game.WardrobeClothingSetIndex slotIndex );game.WardrobeClothingSetIndex GetActiveClothingSetIndex()RTTIre.Hooks.Place( "gameWardrobeSystem", "GetActiveClothingSetIndex", (WardrobeSystem_GetActiveClothingSetIndex x) => { return re.Hooks.CallOriginal<re.msgpack.game.WardrobeClothingSetIndex>(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_GetActiveClothingSetIndex( game.WardrobeSystem self );game.ClothingSet? GetActiveClothingSet()RTTIre.Hooks.Place( "gameWardrobeSystem", "GetActiveClothingSet", (WardrobeSystem_GetActiveClothingSet x) => { return re.Hooks.CallOriginal<re.msgpack.game.ClothingSet>(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_GetActiveClothingSet( game.WardrobeSystem self );bool StoreUniqueItemIDAndMarkNew(ScriptGameInstance gameInstance, game.ItemID itemID)RTTIre.Hooks.Place( "gameWardrobeSystem", "StoreUniqueItemIDAndMarkNew;GameInstanceItemID", (WardrobeSystem_StoreUniqueItemIDAndMarkNew x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_StoreUniqueItemIDAndMarkNew( game.WardrobeSystem self, ScriptGameInstance gameInstance, game.ItemID itemID );static void SendWardrobeInspectItemRequest(ScriptGameInstance gameInstance, game.ItemID itemID)staticRTTI globalre.Hooks.PlaceVoid( "gameWardrobeSystem", "gameWardrobeSystem::SendWardrobeInspectItemRequest;GameInstanceItemID", (WardrobeSystem_SendWardrobeInspectItemRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_SendWardrobeInspectItemRequest( ScriptGameInstance gameInstance, game.ItemID itemID );static int WardrobeClothingSetIndexToNumber(game.WardrobeClothingSetIndex slotIndex)staticRTTI globalre.Hooks.Place( "gameWardrobeSystem", "gameWardrobeSystem::WardrobeClothingSetIndexToNumber;gameWardrobeClothingSetIndex", (WardrobeSystem_WardrobeClothingSetIndexToNumber x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_WardrobeClothingSetIndexToNumber( game.WardrobeClothingSetIndex slotIndex );static void SendWardrobeAddItemRequest(ScriptGameInstance gameInstance, game.ItemID itemID)staticRTTI globalre.Hooks.PlaceVoid( "gameWardrobeSystem", "gameWardrobeSystem::SendWardrobeAddItemRequest;GameInstanceItemID", (WardrobeSystem_SendWardrobeAddItemRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_SendWardrobeAddItemRequest( ScriptGameInstance gameInstance, game.ItemID itemID );static game.WardrobeClothingSetIndex NumberToWardrobeClothingSetIndex(int number)staticRTTI globalre.Hooks.Place( "gameWardrobeSystem", "gameWardrobeSystem::NumberToWardrobeClothingSetIndex;Int32", (WardrobeSystem_NumberToWardrobeClothingSetIndex x) => { return re.Hooks.CallOriginal<re.msgpack.game.WardrobeClothingSetIndex>(); } ); [Msgpack.Gen] public readonly partial record struct WardrobeSystem_NumberToWardrobeClothingSetIndex( int number );