BlackICE Scripting

SoundComponentBase class

game.audio.SoundComponentBase

Inheritance

Base: ent.IPlacedComponent

Derived

game.WeaponAudioComponent, game.audio.SoundComponent, game.audio.VehicleAudioComponent

Properties

PropertyType
audioNameCName
applyObstructionbool
applyAcousticOcclusionbool
applyAcousticRepositioningbool
obstructionChangeTimefloat
maxPlayDistancefloat

Functions

None.