struct game.carry
ReplicatedEntitySetAttachmentToEntity
game.carry.ReplicatedEntitySetAttachmentToEntity
- 3 properties
- 0 functions
- 80 bytes
Extends net.EntityAttachmentInterface
Properties
| Property | Type | Offset | |
|---|---|---|---|
entity | WeakHandle<ent.Entity> | 0x18 | |
slot | CName | 0x28 | |
localTransform | Transform | 0x30 |
Functions
None.