BlackICE Scripting

HitDebugData class

game.damage.HitDebugData

Inheritance

Base: IScriptable

Derived

None.

Properties

PropertyType
sourceHitPositionVector4
targetHitPositionVector4
attackTimefloat
instigatorWeakHandle<game.Object>
sourceWeakHandle<game.Object>
targetWeakHandle<game.Object>
instigatorNameCName
sourceNameCName
targetNameCName
sourceAttackDebugDatagame.AttackDebugData
sourceWeaponNameCName
sourceAttackNameCName
calculatedDamagesgame.damage.DamageDebugData?[]
appliedDamagesgame.damage.DamageDebugData?[]
hitTypeCName
hitFlagsCName

Functions

None.