HitDebugData class
game.damage.HitDebugData
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
sourceHitPosition | Vector4 | |
targetHitPosition | Vector4 | |
attackTime | float | |
instigator | WeakHandle<game.Object> | |
source | WeakHandle<game.Object> | |
target | WeakHandle<game.Object> | |
instigatorName | CName | |
sourceName | CName | |
targetName | CName | |
sourceAttackDebugData | game.AttackDebugData | |
sourceWeaponName | CName | |
sourceAttackName | CName | |
calculatedDamages | game.damage.DamageDebugData?[] | |
appliedDamages | game.damage.DamageDebugData?[] | |
hitType | CName | |
hitFlags | CName |
Functions
None.