AIActionAnimData_Record class
game.data.AIActionAnimData_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AIActionAnimDirection_Record> Direction()RTTIgame.data.AIActionAnimDirection_Record? DirectionHandle()RTTIWeakHandle<game.data.AIActionAnimSlot_Record> AnimSlot()RTTIgame.data.AIActionAnimSlot_Record? AnimSlotHandle()RTTIWeakHandle<game.data.AISubAction_Record> AnimVariationSubAction()RTTIgame.data.AISubAction_Record? AnimVariationSubActionHandle()RTTICName AnimFeature()RTTIint AnimVariation()RTTIint WeaponOverride()RTTIfloat MarginToPlayer()RTTIbool RagdollOnDeath()RTTIbool UpdateMovePolicy()RTTI