BlackICE Scripting

class game.data

AICommandCond_Record

game.data.AICommandCond_Record

  • 0 properties
  • 10 functions

Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.AIActionTarget_Record> Target() RTTI
  • game.data.AIActionTarget_Record? TargetHandle() RTTI
  • CName[] HasCommands() RTTI
  • int GetHasCommandsCount() RTTI
  • CName GetHasCommandsItem(int index) RTTI
  • bool HasCommandsContains(CName item) RTTI
  • CName[] HasNewOrOverridenCommands() RTTI
  • int GetHasNewOrOverridenCommandsCount() RTTI
  • CName GetHasNewOrOverridenCommandsItem(int index) RTTI
  • bool HasNewOrOverridenCommandsContains(CName item) RTTI