class game.data
AICoverCond_Record
game.data.AICoverCond_Record
- 0 properties
- 26 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Cover()RTTIgame.data.AIActionTarget_Record? CoverHandle()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "CoverHandle", (AICoverCond_Record_CoverHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_CoverHandle( game.data.AICoverCond_Record self );WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "TargetHandle", (AICoverCond_Record_TargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_TargetHandle( game.data.AICoverCond_Record self );WeakHandle<game.data.AIActionTarget_Record> DesiredCover()RTTIgame.data.AIActionTarget_Record? DesiredCoverHandle()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "DesiredCoverHandle", (AICoverCond_Record_DesiredCoverHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_DesiredCoverHandle( game.data.AICoverCond_Record self );WeakHandle<game.data.AIActionTarget_Record> Owner()RTTIgame.data.AIActionTarget_Record? OwnerHandle()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "OwnerHandle", (AICoverCond_Record_OwnerHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_OwnerHandle( game.data.AICoverCond_Record self );CName[] CheckChosenExposureMethod()RTTIint GetCheckChosenExposureMethodCount()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "GetCheckChosenExposureMethodCount", (AICoverCond_Record_GetCheckChosenExposureMethodCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_GetCheckChosenExposureMethodCount( game.data.AICoverCond_Record self );CName GetCheckChosenExposureMethodItem(int index)RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "GetCheckChosenExposureMethodItem", (AICoverCond_Record_GetCheckChosenExposureMethodItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_GetCheckChosenExposureMethodItem( game.data.AICoverCond_Record self, int index );bool CheckChosenExposureMethodContains(CName item)RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "CheckChosenExposureMethodContains", (AICoverCond_Record_CheckChosenExposureMethodContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_CheckChosenExposureMethodContains( game.data.AICoverCond_Record self, CName item );CName[] CoverExposureMethods()RTTIint GetCoverExposureMethodsCount()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "GetCoverExposureMethodsCount", (AICoverCond_Record_GetCoverExposureMethodsCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_GetCoverExposureMethodsCount( game.data.AICoverCond_Record self );CName GetCoverExposureMethodsItem(int index)RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "GetCoverExposureMethodsItem", (AICoverCond_Record_GetCoverExposureMethodsItem x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_GetCoverExposureMethodsItem( game.data.AICoverCond_Record self, int index );bool CoverExposureMethodsContains(CName item)RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "CoverExposureMethodsContains", (AICoverCond_Record_CoverExposureMethodsContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_CoverExposureMethodsContains( game.data.AICoverCond_Record self, CName item );float MaxCoverToTargetAngle()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "MaxCoverToTargetAngle", (AICoverCond_Record_MaxCoverToTargetAngle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_MaxCoverToTargetAngle( game.data.AICoverCond_Record self );int IsOwnerCrouching()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "IsOwnerCrouching", (AICoverCond_Record_IsOwnerCrouching x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_IsOwnerCrouching( game.data.AICoverCond_Record self );int HasAnyLastAvailableExposureMethods()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "HasAnyLastAvailableExposureMethods", (AICoverCond_Record_HasAnyLastAvailableExposureMethods x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_HasAnyLastAvailableExposureMethods( game.data.AICoverCond_Record self );int IsProtectingHorizontallyAgainstTarget()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "IsProtectingHorizontallyAgainstTarget", (AICoverCond_Record_IsProtectingHorizontallyAgainstTarget x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_IsProtectingHorizontallyAgainstTarget( game.data.AICoverCond_Record self );int DesiredCoverChanged()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "DesiredCoverChanged", (AICoverCond_Record_DesiredCoverChanged x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_DesiredCoverChanged( game.data.AICoverCond_Record self );float PredictionTime()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "PredictionTime", (AICoverCond_Record_PredictionTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_PredictionTime( game.data.AICoverCond_Record self );int IsOwnerExposed()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "IsOwnerExposed", (AICoverCond_Record_IsOwnerExposed x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_IsOwnerExposed( game.data.AICoverCond_Record self );float MinCoverHealth()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "MinCoverHealth", (AICoverCond_Record_MinCoverHealth x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_MinCoverHealth( game.data.AICoverCond_Record self );int CoverType()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "CoverType", (AICoverCond_Record_CoverType x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_CoverType( game.data.AICoverCond_Record self );bool CheckIfCoverTransitionRequired()RTTIre.Hooks.Place( "gamedataAICoverCond_Record", "CheckIfCoverTransitionRequired", (AICoverCond_Record_CheckIfCoverTransitionRequired x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AICoverCond_Record_CheckIfCoverTransitionRequired( game.data.AICoverCond_Record self );