BlackICE Scripting

class game.data

AIDirectorSchedulePlanEnemyEntry_Record

game.data.AIDirectorSchedulePlanEnemyEntry_Record

  • 0 properties
  • 8 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.Character_Record> Character() RTTI
  • game.data.Character_Record? CharacterHandle() RTTI
  • CName[] Tags() RTTI
  • int GetTagsCount() RTTI
  • CName GetTagsItem(int index) RTTI
  • bool TagsContains(CName item) RTTI
  • float SpawnChanceFactor() RTTI
  • int MaxAmountConcurrently() RTTI