class game.data
AIDirectorSchedulePlan_Record
game.data.AIDirectorSchedulePlan_Record
- 0 properties
- 3 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIDirectorScheduleSpawningDesc_Record> SpawningDesc()RTTIgame.data.AIDirectorScheduleSpawningDesc_Record? SpawningDescHandle()RTTIre.Hooks.Place( "gamedataAIDirectorSchedulePlan_Record", "SpawningDescHandle", (AIDirectorSchedulePlan_Record_SpawningDescHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIDirectorScheduleSpawningDesc_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIDirectorSchedulePlan_Record_SpawningDescHandle( game.data.AIDirectorSchedulePlan_Record self );float MinTensionToPerform()RTTIre.Hooks.Place( "gamedataAIDirectorSchedulePlan_Record", "MinTensionToPerform", (AIDirectorSchedulePlan_Record_MinTensionToPerform x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AIDirectorSchedulePlan_Record_MinTensionToPerform( game.data.AIDirectorSchedulePlan_Record self );