BlackICE Scripting

class game.data

AIDirectorSchedule_Record

game.data.AIDirectorSchedule_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Entries(out WeakHandle<game.data.AIDirectorScheduleEntry_Record>[] outList) RTTI
  • int GetEntriesCount() RTTI
  • WeakHandle<game.data.AIDirectorScheduleEntry_Record> GetEntriesItem(int index) RTTI
  • game.data.AIDirectorScheduleEntry_Record? GetEntriesItemHandle(int index) RTTI
  • bool EntriesContains(WeakHandle<game.data.AIDirectorScheduleEntry_Record> item) RTTI