class game.data
AIDriverCond_Record
game.data.AIDriverCond_Record
- 0 properties
- 2 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Driver()RTTIgame.data.AIActionTarget_Record? DriverHandle()RTTIre.Hooks.Place( "gamedataAIDriverCond_Record", "DriverHandle", (AIDriverCond_Record_DriverHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIDriverCond_Record_DriverHandle( game.data.AIDriverCond_Record self );