class game.data
AIExtendTargetCirclingCond_Record
game.data.AIExtendTargetCirclingCond_Record
- 0 properties
- 5 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIre.Hooks.Place( "gamedataAIExtendTargetCirclingCond_Record", "TargetHandle", (AIExtendTargetCirclingCond_Record_TargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIExtendTargetCirclingCond_Record_TargetHandle( game.data.AIExtendTargetCirclingCond_Record self );WeakHandle<game.data.AIActionTarget_Record> DestinationTarget()RTTIgame.data.AIActionTarget_Record? DestinationTargetHandle()RTTIre.Hooks.Place( "gamedataAIExtendTargetCirclingCond_Record", "DestinationTargetHandle", (AIExtendTargetCirclingCond_Record_DestinationTargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIExtendTargetCirclingCond_Record_DestinationTargetHandle( game.data.AIExtendTargetCirclingCond_Record self );float SpreadIncreaseAngle()RTTIre.Hooks.Place( "gamedataAIExtendTargetCirclingCond_Record", "SpreadIncreaseAngle", (AIExtendTargetCirclingCond_Record_SpreadIncreaseAngle x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AIExtendTargetCirclingCond_Record_SpreadIncreaseAngle( game.data.AIExtendTargetCirclingCond_Record self );