BlackICE Scripting

class game.data

AIGoToCoverCond_Record

game.data.AIGoToCoverCond_Record

  • 0 properties
  • 9 functions

Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.AIActionTarget_Record> Cover() RTTI
  • game.data.AIActionTarget_Record? CoverHandle() RTTI
  • WeakHandle<game.data.AIActionTarget_Record> Target() RTTI
  • game.data.AIActionTarget_Record? TargetHandle() RTTI
  • WeakHandle<game.data.AIActionTarget_Record> DesiredCover() RTTI
  • game.data.AIActionTarget_Record? DesiredCoverHandle() RTTI
  • int IsCoverSelected() RTTI
  • int DesiredCoverChanged() RTTI
  • int IsEnteringOrLeavingCover() RTTI