class game.data
AIGoToCoverCond_Record
game.data.AIGoToCoverCond_Record
- 0 properties
- 9 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Cover()RTTIgame.data.AIActionTarget_Record? CoverHandle()RTTIre.Hooks.Place( "gamedataAIGoToCoverCond_Record", "CoverHandle", (AIGoToCoverCond_Record_CoverHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIGoToCoverCond_Record_CoverHandle( game.data.AIGoToCoverCond_Record self );WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIre.Hooks.Place( "gamedataAIGoToCoverCond_Record", "TargetHandle", (AIGoToCoverCond_Record_TargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIGoToCoverCond_Record_TargetHandle( game.data.AIGoToCoverCond_Record self );WeakHandle<game.data.AIActionTarget_Record> DesiredCover()RTTIgame.data.AIActionTarget_Record? DesiredCoverHandle()RTTIre.Hooks.Place( "gamedataAIGoToCoverCond_Record", "DesiredCoverHandle", (AIGoToCoverCond_Record_DesiredCoverHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIGoToCoverCond_Record_DesiredCoverHandle( game.data.AIGoToCoverCond_Record self );int IsCoverSelected()RTTIre.Hooks.Place( "gamedataAIGoToCoverCond_Record", "IsCoverSelected", (AIGoToCoverCond_Record_IsCoverSelected x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIGoToCoverCond_Record_IsCoverSelected( game.data.AIGoToCoverCond_Record self );int DesiredCoverChanged()RTTIre.Hooks.Place( "gamedataAIGoToCoverCond_Record", "DesiredCoverChanged", (AIGoToCoverCond_Record_DesiredCoverChanged x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIGoToCoverCond_Record_DesiredCoverChanged( game.data.AIGoToCoverCond_Record self );int IsEnteringOrLeavingCover()RTTIre.Hooks.Place( "gamedataAIGoToCoverCond_Record", "IsEnteringOrLeavingCover", (AIGoToCoverCond_Record_IsEnteringOrLeavingCover x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIGoToCoverCond_Record_IsEnteringOrLeavingCover( game.data.AIGoToCoverCond_Record self );