BlackICE Scripting

class game.data

AIHitCond_Record

game.data.AIHitCond_Record

  • 0 properties
  • 9 functions

Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.AIActionTarget_Record> Target() RTTI
  • game.data.AIActionTarget_Record? TargetHandle() RTTI
  • CName AttackTag() RTTI
  • int MinHitSeverity() RTTI
  • int MaxHitSeverity() RTTI
  • int TargetHitCount() RTTI
  • float HitTimeout() RTTI
  • int HitDirection() RTTI
  • int CumulatedDamageThreshold() RTTI