class game.data
AILoSPositionCond_Record
game.data.AILoSPositionCond_Record
- 0 properties
- 6 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIre.Hooks.Place( "gamedataAILoSPositionCond_Record", "TargetHandle", (AILoSPositionCond_Record_TargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AILoSPositionCond_Record_TargetHandle( game.data.AILoSPositionCond_Record self );float MaxRadiusXY()RTTIre.Hooks.Place( "gamedataAILoSPositionCond_Record", "MaxRadiusXY", (AILoSPositionCond_Record_MaxRadiusXY x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AILoSPositionCond_Record_MaxRadiusXY( game.data.AILoSPositionCond_Record self );int Type()RTTIre.Hooks.Place( "gamedataAILoSPositionCond_Record", "Type", (AILoSPositionCond_Record_Type x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AILoSPositionCond_Record_Type( game.data.AILoSPositionCond_Record self );float MaxRadiusZ()RTTIre.Hooks.Place( "gamedataAILoSPositionCond_Record", "MaxRadiusZ", (AILoSPositionCond_Record_MaxRadiusZ x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AILoSPositionCond_Record_MaxRadiusZ( game.data.AILoSPositionCond_Record self );float MaxNotFoundTime()RTTIre.Hooks.Place( "gamedataAILoSPositionCond_Record", "MaxNotFoundTime", (AILoSPositionCond_Record_MaxNotFoundTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AILoSPositionCond_Record_MaxNotFoundTime( game.data.AILoSPositionCond_Record self );