BlackICE Scripting

class game.data

AINodeMap_Record

game.data.AINodeMap_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Map(out WeakHandle<game.data.AINodeMapField_Record>[] outList) RTTI
  • int GetMapCount() RTTI
  • WeakHandle<game.data.AINodeMapField_Record> GetMapItem(int index) RTTI
  • game.data.AINodeMapField_Record? GetMapItemHandle(int index) RTTI
  • bool MapContains(WeakHandle<game.data.AINodeMapField_Record> item) RTTI