class game.data
AISquadDistanceRelationToTargetCheck_Record
game.data.AISquadDistanceRelationToTargetCheck_Record
- 0 properties
- 3 functions
- 2 derived classes
Extends game.data.AITicketCheck_Record game.data.AITicketCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIre.Hooks.Place( "gamedataAISquadDistanceRelationToTargetCheck_Record", "TargetHandle", (AISquadDistanceRelationToTargetCheck_Record_TargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AISquadDistanceRelationToTargetCheck_Record_TargetHandle( game.data.AISquadDistanceRelationToTargetCheck_Record self );float RingRadius()RTTIre.Hooks.Place( "gamedataAISquadDistanceRelationToTargetCheck_Record", "RingRadius", (AISquadDistanceRelationToTargetCheck_Record_RingRadius x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AISquadDistanceRelationToTargetCheck_Record_RingRadius( game.data.AISquadDistanceRelationToTargetCheck_Record self );