class game.data
AISubActionActivateLightPreset_Record
game.data.AISubActionActivateLightPreset_Record
- 0 properties
- 3 functions
Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.LightPreset_Record> LightPreset()RTTIgame.data.LightPreset_Record? LightPresetHandle()RTTIre.Hooks.Place( "gamedataAISubActionActivateLightPreset_Record", "LightPresetHandle", (AISubActionActivateLightPreset_Record_LightPresetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.LightPreset_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionActivateLightPreset_Record_LightPresetHandle( game.data.AISubActionActivateLightPreset_Record self );float Delay()RTTIre.Hooks.Place( "gamedataAISubActionActivateLightPreset_Record", "Delay", (AISubActionActivateLightPreset_Record_Delay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionActivateLightPreset_Record_Delay( game.data.AISubActionActivateLightPreset_Record self );