class game.data
AISubActionCharacterRecordUnequip_Record
game.data.AISubActionCharacterRecordUnequip_Record
- 0 properties
- 2 functions
- 3 derived classes
Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable
Derived
game.data.AISubActionSetUnequipPrimaryWeapons_Record, game.data.AISubActionSetUnequipSecondaryWeapons_Record, game.data.AISubActionUnequipOnSlot_Record
Properties
None.
Functions
float AnimationTime()RTTIre.Hooks.Place( "gamedataAISubActionCharacterRecordUnequip_Record", "AnimationTime", (AISubActionCharacterRecordUnequip_Record_AnimationTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionCharacterRecordUnequip_Record_AnimationTime( game.data.AISubActionCharacterRecordUnequip_Record self );bool DropItem()RTTIre.Hooks.Place( "gamedataAISubActionCharacterRecordUnequip_Record", "DropItem", (AISubActionCharacterRecordUnequip_Record_DropItem x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionCharacterRecordUnequip_Record_DropItem( game.data.AISubActionCharacterRecordUnequip_Record self );