BlackICE Scripting

class game.data

AISubActionForceHitReaction_Record

game.data.AISubActionForceHitReaction_Record

  • 0 properties
  • 10 functions

Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.AIActionTarget_Record> Target() RTTI
  • game.data.AIActionTarget_Record? TargetHandle() RTTI
  • float Delay() RTTI
  • int HitType() RTTI
  • int HitIntensity() RTTI
  • int HitDirection() RTTI
  • int HitBodyPart() RTTI
  • int Stance() RTTI
  • int AnimVariation() RTTI
  • int HitSource() RTTI