class game.data
AISubActionInitialReaction_Record
game.data.AISubActionInitialReaction_Record
- 0 properties
- 2 functions
Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> DirectionObj()RTTIgame.data.AIActionTarget_Record? DirectionObjHandle()RTTIre.Hooks.Place( "gamedataAISubActionInitialReaction_Record", "DirectionObjHandle", (AISubActionInitialReaction_Record_DirectionObjHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionInitialReaction_Record_DirectionObjHandle( game.data.AISubActionInitialReaction_Record self );