class game.data
AISubActionMountVehicle_Record
game.data.AISubActionMountVehicle_Record
- 0 properties
- 6 functions
Extends game.data.AISubAction_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Vehicle()RTTIgame.data.AIActionTarget_Record? VehicleHandle()RTTIre.Hooks.Place( "gamedataAISubActionMountVehicle_Record", "VehicleHandle", (AISubActionMountVehicle_Record_VehicleHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionMountVehicle_Record_VehicleHandle( game.data.AISubActionMountVehicle_Record self );WeakHandle<game.data.VehicleSeat_Record> Slot()RTTIgame.data.VehicleSeat_Record? SlotHandle()RTTIre.Hooks.Place( "gamedataAISubActionMountVehicle_Record", "SlotHandle", (AISubActionMountVehicle_Record_SlotHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.VehicleSeat_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionMountVehicle_Record_SlotHandle( game.data.AISubActionMountVehicle_Record self );bool MountInstantly()RTTIre.Hooks.Place( "gamedataAISubActionMountVehicle_Record", "MountInstantly", (AISubActionMountVehicle_Record_MountInstantly x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionMountVehicle_Record_MountInstantly( game.data.AISubActionMountVehicle_Record self );bool IgnoreFlatTires()RTTIre.Hooks.Place( "gamedataAISubActionMountVehicle_Record", "IgnoreFlatTires", (AISubActionMountVehicle_Record_IgnoreFlatTires x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AISubActionMountVehicle_Record_IgnoreFlatTires( game.data.AISubActionMountVehicle_Record self );