AISubActionTriggerStim_Record class
game.data.AISubActionTriggerStim_Record
Inheritance
Base: game.data.AISubAction_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.StimType_Record> StimType()RTTIgame.data.StimType_Record? StimTypeHandle()RTTIWeakHandle<game.data.AIActionTarget_Record> StimSource()RTTIgame.data.AIActionTarget_Record? StimSourceHandle()RTTIWeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIfloat Delay()RTTIfloat Radius()RTTIbool Direct()RTTIbool PurelyDirect()RTTI