BlackICE Scripting

class game.data

AITacticTicket_Record

game.data.AITacticTicket_Record

  • 0 properties
  • 7 functions

Extends game.data.AITicket_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void Sectors(out WeakHandle<game.data.AISectorType_Record>[] outList) RTTI
  • int GetSectorsCount() RTTI
  • WeakHandle<game.data.AISectorType_Record> GetSectorsItem(int index) RTTI
  • game.data.AISectorType_Record? GetSectorsItemHandle(int index) RTTI
  • bool SectorsContains(WeakHandle<game.data.AISectorType_Record> item) RTTI
  • float TacticTimeout() RTTI
  • bool OffensiveTactic() RTTI