AIThrowCond_Record class
game.data.AIThrowCond_Record
Inheritance
Base: game.data.AIActionSubCondition_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIWeakHandle<game.data.AttachmentSlot_Record> WeaponSlot()RTTIgame.data.AttachmentSlot_Record? WeaponSlotHandle()RTTIfloat PredictionTime()RTTIfloat ThrowAngle()RTTIfloat ClearLOSDistanceTolerance()RTTI