BlackICE Scripting

class game.data

AIValidCoversCond_Record

game.data.AIValidCoversCond_Record

  • 0 properties
  • 9 functions

Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.AIActionTarget_Record> Target() RTTI
  • game.data.AIActionTarget_Record? TargetHandle() RTTI
  • void LimitToRings(out WeakHandle<game.data.AIRingType_Record>[] outList) RTTI
  • int GetLimitToRingsCount() RTTI
  • WeakHandle<game.data.AIRingType_Record> GetLimitToRingsItem(int index) RTTI
  • game.data.AIRingType_Record? GetLimitToRingsItemHandle(int index) RTTI
  • bool LimitToRingsContains(WeakHandle<game.data.AIRingType_Record> item) RTTI
  • int CoversWithLOS() RTTI
  • bool CheckCurrentlyActiveRing() RTTI