AIValidCoversCond_Record class
game.data.AIValidCoversCond_Record
Inheritance
Base: game.data.AIActionSubCondition_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> Target()RTTIgame.data.AIActionTarget_Record? TargetHandle()RTTIint GetLimitToRingsCount()RTTIWeakHandle<game.data.AIRingType_Record> GetLimitToRingsItem(int index)RTTIgame.data.AIRingType_Record? GetLimitToRingsItemHandle(int index)RTTIbool LimitToRingsContains(WeakHandle<game.data.AIRingType_Record> item)RTTIint CoversWithLOS()RTTIbool CheckCurrentlyActiveRing()RTTI