class game.data
AIVelocitiesDotCond_Record
game.data.AIVelocitiesDotCond_Record
- 0 properties
- 7 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> FirstTarget()RTTIgame.data.AIActionTarget_Record? FirstTargetHandle()RTTIre.Hooks.Place( "gamedataAIVelocitiesDotCond_Record", "FirstTargetHandle", (AIVelocitiesDotCond_Record_FirstTargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIVelocitiesDotCond_Record_FirstTargetHandle( game.data.AIVelocitiesDotCond_Record self );WeakHandle<game.data.AIActionTarget_Record> SecondTarget()RTTIgame.data.AIActionTarget_Record? SecondTargetHandle()RTTIre.Hooks.Place( "gamedataAIVelocitiesDotCond_Record", "SecondTargetHandle", (AIVelocitiesDotCond_Record_SecondTargetHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIVelocitiesDotCond_Record_SecondTargetHandle( game.data.AIVelocitiesDotCond_Record self );Vector2 DotRange()RTTIre.Hooks.Place( "gamedataAIVelocitiesDotCond_Record", "DotRange", (AIVelocitiesDotCond_Record_DotRange x) => { return re.Hooks.CallOriginal<re.msgpack.Vector2>(); } ); [Msgpack.Gen] public readonly partial record struct AIVelocitiesDotCond_Record_DotRange( game.data.AIVelocitiesDotCond_Record self );float FirstTimePeriod()RTTIre.Hooks.Place( "gamedataAIVelocitiesDotCond_Record", "FirstTimePeriod", (AIVelocitiesDotCond_Record_FirstTimePeriod x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AIVelocitiesDotCond_Record_FirstTimePeriod( game.data.AIVelocitiesDotCond_Record self );float SecondTimePeriod()RTTIre.Hooks.Place( "gamedataAIVelocitiesDotCond_Record", "SecondTimePeriod", (AIVelocitiesDotCond_Record_SecondTimePeriod x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AIVelocitiesDotCond_Record_SecondTimePeriod( game.data.AIVelocitiesDotCond_Record self );