class game.data
AIWorkspotCond_Record
game.data.AIWorkspotCond_Record
- 0 properties
- 3 functions
Extends game.data.AIActionSubCondition_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AIActionTarget_Record> WorkspotObj()RTTIgame.data.AIActionTarget_Record? WorkspotObjHandle()RTTIre.Hooks.Place( "gamedataAIWorkspotCond_Record", "WorkspotObjHandle", (AIWorkspotCond_Record_WorkspotObjHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AIActionTarget_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AIWorkspotCond_Record_WorkspotObjHandle( game.data.AIWorkspotCond_Record self );int IsInWorkspot()RTTIre.Hooks.Place( "gamedataAIWorkspotCond_Record", "IsInWorkspot", (AIWorkspotCond_Record_IsInWorkspot x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct AIWorkspotCond_Record_IsInWorkspot( game.data.AIWorkspotCond_Record self );