class game.data
Accuracy_Record
game.data.Accuracy_Record
- 0 properties
- 2 functions
- 2 derived classes
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float AccuracyDropCooldown()RTTIre.Hooks.Place( "gamedataAccuracy_Record", "AccuracyDropCooldown", (Accuracy_Record_AccuracyDropCooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Accuracy_Record_AccuracyDropCooldown( game.data.Accuracy_Record self );float MinDistanceToRunCooldown()RTTIre.Hooks.Place( "gamedataAccuracy_Record", "MinDistanceToRunCooldown", (Accuracy_Record_MinDistanceToRunCooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct Accuracy_Record_MinDistanceToRunCooldown( game.data.Accuracy_Record self );