class game.data
LinearAccuracy_Record
game.data.LinearAccuracy_Record
- 0 properties
- 1 function
Extends game.data.Accuracy_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
float Duration()RTTIre.Hooks.Place( "gamedataLinearAccuracy_Record", "Duration", (LinearAccuracy_Record_Duration x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct LinearAccuracy_Record_Duration( game.data.LinearAccuracy_Record self );