class game.data
ActionMap_Record
game.data.ActionMap_Record
- 0 properties
- 7 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.AINodeMap_Record> DefaultMap()RTTIgame.data.AINodeMap_Record? DefaultMapHandle()RTTIre.Hooks.Place( "gamedataActionMap_Record", "DefaultMapHandle", (ActionMap_Record_DefaultMapHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AINodeMap_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ActionMap_Record_DefaultMapHandle( game.data.ActionMap_Record self );void Map(out WeakHandle<game.data.ActionMapField_Record>[] outList)RTTIre.Hooks.PlaceVoid( "gamedataActionMap_Record", "Map", (ActionMap_Record_Map x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ActionMap_Record_Map( game.data.ActionMap_Record self, WeakHandle<game.data.ActionMapField_Record>[] outList );int GetMapCount()RTTIre.Hooks.Place( "gamedataActionMap_Record", "GetMapCount", (ActionMap_Record_GetMapCount x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct ActionMap_Record_GetMapCount( game.data.ActionMap_Record self );WeakHandle<game.data.ActionMapField_Record> GetMapItem(int index)RTTIgame.data.ActionMapField_Record? GetMapItemHandle(int index)RTTIre.Hooks.Place( "gamedataActionMap_Record", "GetMapItemHandle", (ActionMap_Record_GetMapItemHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.ActionMapField_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ActionMap_Record_GetMapItemHandle( game.data.ActionMap_Record self, int index );bool MapContains(WeakHandle<game.data.ActionMapField_Record> item)RTTIre.Hooks.Place( "gamedataActionMap_Record", "MapContains", (ActionMap_Record_MapContains x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ActionMap_Record_MapContains( game.data.ActionMap_Record self, WeakHandle<game.data.ActionMapField_Record> item );