BlackICE Scripting

class game.data

ActionMap_Record

game.data.ActionMap_Record

  • 0 properties
  • 7 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.AINodeMap_Record> DefaultMap() RTTI
  • game.data.AINodeMap_Record? DefaultMapHandle() RTTI
  • void Map(out WeakHandle<game.data.ActionMapField_Record>[] outList) RTTI
  • int GetMapCount() RTTI
  • WeakHandle<game.data.ActionMapField_Record> GetMapItem(int index) RTTI
  • game.data.ActionMapField_Record? GetMapItemHandle(int index) RTTI
  • bool MapContains(WeakHandle<game.data.ActionMapField_Record> item) RTTI