class game.data
ApplyEffectorEffector_Record
game.data.ApplyEffectorEffector_Record
- 0 properties
- 3 functions
Extends game.data.Effector_Record game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
WeakHandle<game.data.Effector_Record> EffectorToApply()RTTIgame.data.Effector_Record? EffectorToApplyHandle()RTTIre.Hooks.Place( "gamedataApplyEffectorEffector_Record", "EffectorToApplyHandle", (ApplyEffectorEffector_Record_EffectorToApplyHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.Effector_Record>(); } ); [Msgpack.Gen] public readonly partial record struct ApplyEffectorEffector_Record_EffectorToApplyHandle( game.data.ApplyEffectorEffector_Record self );CName ApplicationTarget()RTTIre.Hooks.Place( "gamedataApplyEffectorEffector_Record", "ApplicationTarget", (ApplyEffectorEffector_Record_ApplicationTarget x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct ApplyEffectorEffector_Record_ApplicationTarget( game.data.ApplyEffectorEffector_Record self );