class game.data
AttitudeGroup_Record
game.data.AttitudeGroup_Record
- 0 properties
- 6 functions
Extends game.data.TweakDBRecord IScriptable ISerializable
Properties
None.
Functions
string DefaultAttitude()RTTIre.Hooks.Place( "gamedataAttitudeGroup_Record", "DefaultAttitude", (AttitudeGroup_Record_DefaultAttitude x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct AttitudeGroup_Record_DefaultAttitude( game.data.AttitudeGroup_Record self );string AttitudeToSelf()RTTIre.Hooks.Place( "gamedataAttitudeGroup_Record", "AttitudeToSelf", (AttitudeGroup_Record_AttitudeToSelf x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct AttitudeGroup_Record_AttitudeToSelf( game.data.AttitudeGroup_Record self );WeakHandle<game.data.AttitudeGroup_Record> Parent()RTTIgame.data.AttitudeGroup_Record? ParentHandle()RTTIre.Hooks.Place( "gamedataAttitudeGroup_Record", "ParentHandle", (AttitudeGroup_Record_ParentHandle x) => { return re.Hooks.CallOriginal<re.msgpack.game.data.AttitudeGroup_Record>(); } ); [Msgpack.Gen] public readonly partial record struct AttitudeGroup_Record_ParentHandle( game.data.AttitudeGroup_Record self );CName Name()RTTIre.Hooks.Place( "gamedataAttitudeGroup_Record", "Name", (AttitudeGroup_Record_Name x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct AttitudeGroup_Record_Name( game.data.AttitudeGroup_Record self );bool IsState()RTTIre.Hooks.Place( "gamedataAttitudeGroup_Record", "IsState", (AttitudeGroup_Record_IsState x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct AttitudeGroup_Record_IsState( game.data.AttitudeGroup_Record self );