BlackICE Scripting

class game.data

BountyDrawTable_Record

game.data.BountyDrawTable_Record

  • 0 properties
  • 5 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • void BountyChoices(out WeakHandle<game.data.Bounty_Record>[] outList) RTTI
  • int GetBountyChoicesCount() RTTI
  • WeakHandle<game.data.Bounty_Record> GetBountyChoicesItem(int index) RTTI
  • game.data.Bounty_Record? GetBountyChoicesItemHandle(int index) RTTI
  • bool BountyChoicesContains(WeakHandle<game.data.Bounty_Record> item) RTTI