BlackICE Scripting

class game.data

Bounty_Record

game.data.Bounty_Record

  • 0 properties
  • 15 functions

Extends game.data.TweakDBRecord IScriptable ISerializable

Properties

None.

Functions

  • WeakHandle<game.data.Affiliation_Record> BountySetter() RTTI
  • game.data.Affiliation_Record? BountySetterHandle() RTTI
  • WeakHandle<game.data.RewardBase_Record> Reward() RTTI
  • game.data.RewardBase_Record? RewardHandle() RTTI
  • CName[] VisualTagsFilter() RTTI
  • int GetVisualTagsFilterCount() RTTI
  • CName GetVisualTagsFilterItem(int index) RTTI
  • bool VisualTagsFilterContains(CName item) RTTI
  • void Transgressions(out WeakHandle<game.data.Transgression_Record>[] outList) RTTI
  • int GetTransgressionsCount() RTTI
  • WeakHandle<game.data.Transgression_Record> GetTransgressionsItem(int index) RTTI
  • game.data.Transgression_Record? GetTransgressionsItemHandle(int index) RTTI
  • bool TransgressionsContains(WeakHandle<game.data.Transgression_Record> item) RTTI
  • float DrawWeight() RTTI
  • int WantedStars() RTTI